SAIERA Redactline: Node Indonesia Application
==============================================
A Rusthorn(TM) game  -  downloadable game software
Published by Rusthorn(TM), a brand of Cinderpoint Systems LLC.

The free opening case of the Redactline series. A CRT-terminal
records mystery set in Jakarta.

HOW TO RUN

Double-click index.html. It opens in your default web browser and
runs entirely locally: no install, no account, no internet connection
required after this ZIP is downloaded. Your progress is saved in your
browser's local storage on this device.

WHAT THIS IS

You are a review analyst sitting the Node Indonesia application
screening. After a warm-up intake, you work four contested case
files: The Unified ID Program, The Rented Crowd, The Custody File,
and The Fire Report. For each one you Approve, Flag, or Escalate,
then the file tells you what the record actually held and names the
pattern you were being tested on.

THIS GAME IS FICTION

Unlike SAIERA Safemachine: Screening, which is built from real,
documented incidents, the cases in this Application are constructed.
The people, organizations, and records in it are invented. Any
resemblance to real people or events is not intended as a statement
of fact about them.

It is a prequel: it does not spoil the paid game, and its four cases
are not the paid game's cases.

FILES IN THIS FOLDER

  index.html      - the application; open this file to play
  style.css       - visual styling (Terminal Dystopia aesthetic)
  engine.js       - game-agnostic services (render, storage, a11y, net)
  game.js         - NODE INDONESIA APPLICATION logic + screens
  data.js         - all case content (warm-up + 4 cases)
  fonts/          - self-hosted Atkinson Hyperlegible (OFL license)
  LICENSE.txt     - the software license for this download
  privacy.txt     - privacy summary for this offline build
  README.txt      - this file

ARCHITECTURE (FLME)

Genre: browser assessment (single-genre; no Gametype layer).
Layer-to-file map for this build:

  Layer 0 Root    -> index.html
  Layer 1 Engine  -> engine.js
  Layer 4 Code    -> game.js
  Layer 5 Config  -> data.js
  Layer 6 Assets  -> fonts/
  Layer 7 Themes  -> style.css

engine.js is byte-for-byte identical to the engine shipped in SAIERA
Safemachine: Screening. That is the proof the layer is game-agnostic.

Rules and rationale (including the deliberate no-build/offline stack
departure) are defined once in the canonical standard, not restated here:
see Cinderpoint/Software/FLME.md.

LICENSE

See LICENSE.txt. In short: free for personal, educational, and
internal organizational use; not for redistribution or commercial
resale; provided as-is with no warranty.

PRIVACY

This local build stores your progress, settings, and any newsletter
signup you submit only in your browser's local storage on this
device. Nothing is transmitted anywhere by this offline build. The
live web version follows the Privacy Policy published at
https://cinderpoint.com/privacy.html.

MORE

  Live version: https://rusthorn.com/saiera/redactline/node-indonesia/application/
  The series:   https://rusthorn.com/saiera/
  Full paid game: REDACTLINE: Node Indonesia
  Studio: Cinderpoint Systems LLC / Rusthorn imprint

(c) Cinderpoint Systems LLC. SAIERA(TM), REDACTLINE(TM),
Cinderpoint(TM), and Rusthorn(TM) are trademarks of Cinderpoint
Systems LLC.
